So far in Sims Medieval each quest is separate from the next quest, while different ambitions did influence what quests/heroes you wanted to play it stopped there. If you choose a few pirate-aimed quests, the noble-aimed quests will disappear. You decide this by which quests you choose and the choices within the quests, each quest you do influences what you can do next. What this pack mostly brings is a whole new ambition in which you decide the outcome of the big war between the pirates from Aarbyville and the nobles from Tredony. It is an adventure pack for The Sims Medieval, we are used to terms ‘expansion pack’ and ‘stuff pack’, this adventure pack is somewhere in the middle as to how much content it adds. At Gamescom in Germany I have seen 2 presentations about Sims Medieval Pirates and Nobles.
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